Telltale games are no more.
Telltale was originally formed in 2004 by former disgruntled LucasArts employees to revive the flagging adventure genre. Over the next few years Telltale earned a reputation as the gold standard for excellent writing in computer games (excellence in how they treated their employees, not so much). But I don’t want to talk about how Telltale made great games or how they ground their employees into a fine snortable powder. I want to talk about Batman, because I will never not find a way to talk about Batman, which you should keep in mind if you ever ask me to give a eulogy.
Telltale’s modus operandi was to take licenced properties (which is very common in the computer games industry) and to do genuinely interesting and original things with them (which, in the computer game industry, is as rare as catching a unicorn using a swear word). So when it was announced that Telltale were doing a Batman game? People. Were. Pumped.
Having been gifted a Nintendo Switch by my family last birthday I’ve finally played through both Batman games and I have feelings people. I have feelings that need to be expressed. So from here on in, spoilers abound.